Development update!

Happy New Year!

Made lots of progress this year with the limited time available for development and dealing with general life and health issues and the like. Things such as planets, species, ships, and other major mechanics of the game are programmed or in a very good state. The remaining mechanics are more secondary and tertiary aspects or more fleshing-out of primary ones. Work done probably represents roughly 70%ish of my roadmap for beta (more like pre-beta), where then I will look to polish it, get some QA done, and ready it for Steam's Early Access program.

Development continues...

Significant progress since June. Grinding on! :)

Chugging along...

Dearth of updates for a time but work continues! :) I'm a one-person team who only does this in their spare time while working full-time (among other things). I'm in the process of carving out a dedicated ~16 hours/week to work on Astorum. Stay tuned!

Help Astorum development with altcoins!

Now you can help too! Set up a few altcoin wallets for donation:

Bitcoin    15QVPVaVW6Md43SeH1eG8BosEZEwbhWXvi
Litecoin   MA84uREmzX1p1RnXKwiRUTAmb4hdyRTbiA
XRP          rw2ciyaNshpHe7bCHo4bRWq6pqqynnWKQg

Some other altcoin you'd rather give? Let's talk.
contact@orionsoftworks.com

Great balls of fire!

Spent a lot of time creating a proof-of-concept for stars in Asotorum. I think they turned out well!

Movement

Some basics of starship interstellar travel. Click on a ship (small icon, currently) and hover over a star icon to see if travel is possible. Sorry for the low resolution (I'll do better next time)!

starship movement

Astorum

Announcing the game project Astorum (provisional title)! It is a space strategy game where you can spread your civilization among the stars. Ostensibly inspired by 4x titles, the derivations include being able to fully customize your civilization which, in turn, changes how the game is played. Less focus is given to conquest as you can pursue set goals or create your own.